Fiddling with L-System (part 2)

Part 1 left us with a large cryptic looking string (a recursively applied grammar applied to an axiom, for the purists).
In part 2 we’ll go from that big string to a visual representation, by making use of that string as a set of commands for a turtle language.
Turtle graphics came to fame in the days of Darwin’s voyage to the Galapagos the Logo programming language, and in many ways are the grand-daddy of vector graphics languages like SVG.
For more details, read the turtle graphics article in wikipedia, it’s (at the moment) short and to the point.

